• jan@cosmigo.com

Better animation/gif processing?


#1

I have a simple two-color (and no effects) animation that only processes correctly (without crashing PM) when I reduce the animation to about 50 frames from its original 200.

If there isn’t a way at this time to improve the animation-creation, could we at least know when we are approaching the limit without crashing the system?


#2

Hmm… How many layers did you have?
I’ve made animations with more than 200 frames and around 20-ish layers but it didn’t crash.
It might be a lack of RAM issue? I have 16GB.


#3

It one layer, no effects, and about 200 frames of a simple animation. I have 32 GB RAM, super high specs GPU and CPU, etc, so I know it’s not my computer


#4

If that’s the case, it’s probably something running in the background that’s not playing nice with PMNG. The best i could do is suggest sending a crash report to @jan.cosmigo if it happens again.

Seen it a couple of times in this forum. Once in a while, an external process is messing some part of PMNG while running.


#5

I am beginning to wonder if it’s my graphics card. It’s a EVGA GeForce RTX 2080 Ti.


#6

A crash may never appear, of course. But a crash can appear if you run out of memory. Can you send the project to me along with instructions about how the make the crash happen?