Greetings,
I’d really appreciate if the next update were to add the color palette of the Capcom Play System 1 arcade system board
Greetings,
I’d really appreciate if the next update were to add the color palette of the Capcom Play System 1 arcade system board
Well, on rereading, asking for it in the next update feels too entitled, I phrased it wrong and expressed myself hastily
What I really mean was I hope that the inclusion of the CPS1 arcade system board’s color palette may be considered to be added in a future update.
Hope I didn’t come off as too pretentious.
If you have the spec for this palette, you might considering pasting here it’s hex values — this would simplify the task for the maintainer.
It’s not quite a color palette, more like how the program supports emulating the color range of other consoles by limiting the bit depth of RGB components.
The issue is that CPS1 has the standard 12-bit depth like the Amiga, but it also uses 4 bits for a 4th parameter for color brightness to make the total color gamut 65,536.
A place where this palette could be recuperated could be either Fabien Sanglard’s CCPS, a SDK to make games for the CPS1 board, or The Book of CP-System by the same person. How color works is addressed starting from page 79 to page 81.
There’s also something in MAME’s source code, specifically regarding CPS-1’s color recreation but I’m no expert about that.