One of my favorite uses for the program is for color cycled animations, but minimizing the number of frames for an animated gif can be difficult. I checked the Pro Motion help file for the guidance, which suggests that users will successfully achieve a low frame count when the products of each cycle times its number of colors are factors of each other. In the example:
1. length: 10, speed: 5; length * speed = 10 * 5 = 50 2. length: 20, speed: 10; length * speed = 20 * 10= 200 3. length: 30, speed: 20; length * speed = 30 * 2 = 600
The gradients of this example will synchronize after 120 frames
However it seems especially when the speed and # of colors have few factors in common that this is no longer true, even when the products have a low common factor:
1. length: 16, speed: 6; length * speed = 16 * 6 = 96 2. length: 8, speed: 6; length * speed = 8 * 6= 48
The gradients of this example will synchronize after 2131 frames(!!)
How, precisely, are the number of frames in an animation from color cycling determined?