No, The Burner of Cages has a point, and this is something I wanted to address - when drawing with pressure in PMNG you can’t easily control your “Single Pixel Brush” size minimum on the fly. Each stroke is locked to the minimum/maximum you’ve set in Tool & Paint Settings>Pen tab regardless of how you resize your brush.
I find this unnatural and unnecessarily restrictive. When coloring in shapes or shading something the common need is to raise and lower your brush size as need be. In other words - percentage scaling, like what Photoshop uses.
And PMNG DOES have brush percentage scaling. Buuuuut, we can’t use it with a “Single Pixel Brush” - the most common and useful brush.
Any time you reset your brush back to single pixel and percentage scaling gets automatically disabled then BAM your pressure settings suddenly change on you. “Brush Scale (%)” strangely only works for sampled brushes.
I can’t think of a reason why we shouldn’t use “Brush Scale (%)” with a single pixel brush. It would be very useful.
Obviously, “Brush Tip Size (px)” and “Brush Scale (%)” contradict each other - when one is on the other needs to be disabled.
Why can’t we use percentage scaling with a round or square single pixel brush? Single pixel brushes already scale up and down losslessly. It would be perfect would it not?
One more thing - (and possibly a bug?) - when using “Brush Tip Size (px)” with a square single pixel brush, after every stroke my brush gets changed back to a round single pixel brush. Square brushes are nice for filling in corners and stuff. Why am I forced to use a round brush with “Brush Tip Size (px)”?