Support for tilemaps in File I/O interface

I was looking into the possibility of writing a plugin to export a tilemap and an attribute map (x/y flip, subpalette used) for use in Game Boy Color games, but it seems like the file I/O dev interface can only be used for images, not tilemaps. Any chance of it being extended to allow plugins to export tilemaps in the future?

Hi @Midnight,

I suggest to apply your special transformations after exporting data via Tile Mapping/Export All…
There you can define a piece of software that is to be executed and which will receive all data about tile maps, tile library etc. .

-Jan