Greetings all! I just recently picked up Pro Motion NG after watching this YouTube video:
I know this video is a bit out of date, and appears to use an older version of Pro Motion, but I assume that the latest version has similar features, so I’ll keep my question(s) based on that assumption.
The trouble I have is that I wish to begin designing tilesets based (for now) on repeating tile patterns, just like this video.
I have currently begun a tile pattern using the enable pattern drawing under the processing tab. So far, I am getting the results I am mostly looking for in a 3x3 grid. This, of course, only works in ‘normal’ mode, not within the tilemap mode.
However, once the basic pattern is down, I am going to want to adjust the borders, and shadows of the ‘edge’ tiles, as seen in the aforementioned video. I guess I’m just at a loss as to how this person is working the program itself.
What I am confused about is how the user in the video is achieving the updating of different tiles based on the pattern she is currently editing. I’m sure I’m not using the right terminology right now, but I hope I’m getting my confusion across.
At no point does the video show any part of the interface, and the work flow within the program itself and I’m looking for a starting point that may help lead me in the right direction.
If any more information is needed I would be happy to post screenshots of what I’m working on at the moment for better understanding.
I would LOVE to hear from you guys who have been working with this program.
Take care, and I hope to be able to help someone, and contribute to this community in the future when I am more experienced!