Update "Check for Errors" overlay when changing frames

Currently, when using “Check for Errors” to check if any tiles do not obey the color constraints, switching to the next frame continues to show the error overlay of the previous frame (and the same thing happens when switching between layers). It only updates to reflect the current frame/layer after disabling and re-enabling it. It would be nice if it updated automatically, so that, for instance, I could enable “Check for Errors” then quickly move through the frames of an animation to check if everything is within the constraints.

Ah, I see. Should be easy to add/fix.

Coming with 8.0.10. Some future version is supposed to use real time updates after each image modification. For this invalid pixels will turn to some more special color like purple. The color will also be editable.

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